The Jaguar project for X-Plane has been a long time in the making. The overall aim is to realistically simulate the Sepecat Jaguar aircraft in many of its guises and to a high visual quality.

I began developing this model back in 2007, and since then I have spent many hours, and a fair amount of money researching and gathering data to ensure the flight model is accurate as possible within the limitations of X-Plane.

Assistance has been sought from ex Jaguar pilots, and from current Jaguar technicians and museum restoration teams. Some very kind and skilled people have provided me with dimensions, access to a real Jaguar, and documentation to aid systems and flight modelling.

The entire flight model has been rebuilt multiple times, and the 3D model had a few iterations before good progress was made.

This blog will document the build process, and updates will be posted when decent steps are made.

This is a long term project, and it will be available to buy upon its completion.

29/07/2010

Aspect Ratio Take 2

After trialling the wing selection i made in the last post, i found the accuracy of the Jaguar at meeting the landing and takeoff speeds was very poor. So much for that idea then!

I have now built the wing to follow the actual shape in real life, (played with the chord offsets etc in planemaker) and the accuracy on the first flight was fairly decent. I need to experiment with Flap settings a little more to fine tune the landing speeds, but I am happy to say that as it stands, the model meets a lot of the speed requirements in flight!

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