The Jaguar project for X-Plane has been a long time in the making. The overall aim is to realistically simulate the Sepecat Jaguar aircraft in many of its guises and to a high visual quality.

I began developing this model back in 2007, and since then I have spent many hours, and a fair amount of money researching and gathering data to ensure the flight model is accurate as possible within the limitations of X-Plane.

Assistance has been sought from ex Jaguar pilots, and from current Jaguar technicians and museum restoration teams. Some very kind and skilled people have provided me with dimensions, access to a real Jaguar, and documentation to aid systems and flight modelling.

The entire flight model has been rebuilt multiple times, and the 3D model had a few iterations before good progress was made.

This blog will document the build process, and updates will be posted when decent steps are made.

This is a long term project, and it will be available to buy upon its completion.

26/07/2011

Details Part 1

since my last post i have been busy adding detail and textures to some parts. The main areas i have been targeting are the Speed-brake areas and the parts behind the speed brakes. These parts include the APU on the port side, the APU oil tank, fuel filler, earthing point, and some avionics boxes on the starboard side.

APU
Starboard side
I have also began work on the nose gear bay. I having a few problems getting the rear door actuator and rods to track nicely during the animation at the moment, due to there being no physical constraints placed upon the parts in a virtual medium like there would be in real life when parts are bolted together.



That's all for now!

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